HABA Rhino Hero Super Battle - A Turbulent 3D Stacking Game Fun for All Ages (Made in Germany)
  • HABA Rhino Hero Super Battle - A Turbulent 3D Stacking Game Fun for All Ages (Made in Germany)
  • HABA Rhino Hero Super Battle - A Turbulent 3D Stacking Game Fun for All Ages (Made in Germany)
Brand HABA
Material Cardboard
Theme Action
Genre Wargame
Number of Players 4
  • Rhino Hero returns, and this time he's not alone! The superhero in training competes with Giraffe Boy, Big E. and Batguin to be the first to climb the wobbly skyscraper. Watch out for the spider monkeys!
  • The fun starts with players building a spectacular 3D cardboard skyscraper. Walls of different heights make it extra wobbly. You can even link the towers with bridges.
  • If two heroes land on the same floor, it's time for a fight. Use the dice to determine who wins.
  • Combine with the Rhino Hero game (#4789) for even more fun.
  • A different game every time you play! Includes more challenging variations for experienced players. For 2-4 players, ages 5-99. Plays in 10-20 minutes. Made in Germany.

Product information


From the brand


Product Description

A Turbulent 3D Stacking Game Fun for All Ages!!

Rhino Hero is back on the job! And this time his superhero friends Giraffe Boy, Big E. and Batguin join him. Together the superheroes build a dizzyingly tall skyscraper. Will they manage to climb up the many levels of the skyscraper? Only if if was built carefully, and the heroes have a steady hand. Don't get ahead of yourself; battles can quickly send you back down to the bottom. Secure the superhero medal and stop the mean, hanging spider monkeys from disturbing you – it's the only way to be the winning superhero!

Tips:
The game can be made more difficult by having the game board show less than 10 build points. At the start of the game arrange the three base pieces however you want. If only the red starting points are shown then there are only 5 points and you have chosen the most difficult starting setup.
... and/or by only allowing only one hand to be used for building. And it's even more difficult if players are only allowed to use their less dominant hand!

The game is more varied if you combine it with the original game "Rhino Hero"(item no. 004789). The walls from this game can be used as short walls. And if you use the additional Rhino Hero figure you can play with 5 players!

Preparation

Position the three game boards so that the round yellow “build” points are face up. Place the three game boards in any order, in a row in the center of the table. Shuffle the floor cards and deal three cards to each player. Players hold the cards privately in their hands.

Place three more floor cards on the table face up and create a face-down draw pile with the remaining floor cards. The short and tall walls are kept handy. Each player chooses one of the superheroes and places it in front of them. Spare superheroes are placed back in the box. Get the dice, spider monkeys and superhero medal ready.

HOW TO PLAY!

Play in a clockwise direction. The player who is the best climber can start. A move consists of
6 action points:
1. Build!
2. Spider monkey attack?
3. Climb the skyscraper!
4. Super battle?
5. Superhero medal?
6. Draw another floor card
The individual action points:

1. Build!
Select one of your floors to add to the skyscraper. The symbols on the floor card show how many walls and which walls, short or tall, you must place in order to balance one of your floor cards on top of.

Take the corresponding wall or walls and place according to the following rules:
-A wall may only be set up over a build point on the game board. It needs to at least touch the point. Only one wall may be set up on each build point.
-Later on in the game walls can be set up on already placed floors where there is no restriction on placement. You are also allowed to mix the walls up (e.g. use one short and one tall wall with one wall card set up on the game board and the other on an already constructed floor).
-You must place all of the walls shown on the symbols in such a way that your floor card may be placed horizontally on top of the walls placed.
-Floors can be aligned in any direction; they do not need to be parallel to an edge of the game board.
-Later on in the game the floors might overlap slightly. This is permitted as long as another floor is not used as a support.
-Players may use both hands for building – while doing so they simply place the other floor cards face-down in front of them.

Did you manage to set up the wall/walls and floors without any part or the whole skyscraper collapsing?
Then it's time for point 2:

2. Spider monkey attack?
Does the floor you set up have a spider monkey symbol on it? Then you musttake a spider monkey out of the stockpile and carefully hang it anywhere on this floor. If it falls down try again until the Spider monkey hangs securely. Later in the game the stockpile of spider monkeys may be empty. In
this case take one that is already hanging on the building, specifically the one that is hanging at the lowest point, and hang it on the floor just placed. If nothing collapses then move on to the next step!

3. Climb!
Now roll the light blue die. It tells you how  many levels your superhero can climb up
or (if the die shows -1) must move down.
This is based on how many levels the skyscraper has when looked at from the side.
All floors that are at the same height count as one level. One level can consist of multiple
floors (close to each other or far apart), or just a single intermediate floor.

Important:
-Regardless of where the figure stands the entire level of the skyscraper is viewed as a
whole.
-If there are multiple floor cards on one level then you can freely choose where to place
your superhero.
-If your hero reaches the top level then the remaining die movement is not used.
-If your superhero is all the way at the bottom and you roll a -1 then your superhero
remains where he is.

4. Super Battle?
Did you place your superhero on a new level? Now look closely – is there another superhero already on the same level? Check the full width of the skyscraper! If the answer is yes, then it's time for a superhero battle. As a new arrival to this level you
are the attacker:
1.  The attacker receives the red die with the silver dots; the defender receives the blue die
with the white dots.
2.  Both roll at the same time. The player who rolled the higher number wins and stays
where they are, the other must move down one level.
3.  If the loser ends up on a level that already has another superhero there is another battle!
And so on ... The new arrival is always the attacker.

5. Superhero medal?
Is your superhero the furthest up just before the end of your turn? Then take
the superhero medal. At the start of the game you take it out of the stockpile,
later on in the game the superhero medal moves from player to player.
6.   Draw another floor card!
At the end of your turn draw another floor card so that you once again have three in your
hand. You can either draw a floor card from the pile or choose one of the three cards that
are lying face up. If you choose to draw a face up card then immediately fill up the free space
with another floor card from the draw pile; place the floor card face up.
The next player takes their turn.

End of the game
The game ends immediately if a player causes the skyscraper to partially or completely collapse, regardless of when. The player who has the superhero medal at the time wins the game. But:if the player with the superhero medal is the one to collapse the skyscraper then all the othersuperheroes win the game  together.

or
… once there are no more floors left to draw, all floors in a player's hand have been used or
cannot be used. The last turn is completed and the winner is the player with the superhero
medal!







HABA Rhino Hero Super Battle - A Turbulent 3D Stacking Game Fun for All Ages (Made in Germany)

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